lunes, 25 de julio de 2011

Writing a Tetris clone -- revisited with C++0x

In this tool-assisted education video I demonstrate how to create a Tetris clone in C++, with the GCC toolchain ported for MS-DOS, ie DJGPP. You see me type every line. I use C++0x features, such as lambda functions and automatic typing, rather extensively. Also standard C++ features like operator overloading and both function and class templates. I rather wanted to showcase an example of how to utilize them in practical programming challenges. In www.youtube.com I

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